You can easily lure the fighters away from the 'vette until they get bored and start to turn around; at this point, turn and engage the fighters—you should be able to pick a few off without fighting the whole gang at once. Hitting the generators can be tricky and will likely take a few attempts to really nail down. These two systems are also just behind the bridge, where the body begins to expand. Line up your gun with the shield generators and make your shots count, you do not have much time to make many runs. Be careful of the Vette twisting and getting top fire of its 7 guns on you. Players can become members of either of the warring factions and engage each other in PvP combat to gain control of a planet or of the whole galaxy. Completing missions taken from these terminals will reward you with Rebel Faction Points. Regardless, you definitely can kill all of the guns without them ever shooting at you, but there's little else to say on how to do this other than keep allowing yourself to see more of the gun until it starts taking damage from your shots. The trick to solving this riddle involves studying the mid-section of the Corvette, directly aft of the bridge and "neck". You can receive duty missions to destroy Rebel Ships if you are either an Imperial Pilot OR Imperial Faction Helper from the following Space Stations: Note: The tier 5 missions in local space will spawn a single gunboat plus fighter escorts at the boss waves. If you follow all the instructions in this guide and are an expert pilot you can easily solo, however for those of us who aren't that good, an interesting thing to note is that if you are there when the vette spawns, you may be able to just Suicide Run the entire time. The fighters, however, will break off once they see you and give chase. If you panic and decide to leave in any other possible direction, you may find that you've inadvertently put yourself right next to the remaining 7 guns of the vette as well as the gunboats' 14 guns, and you may not live to make another run. Just go to a planetary space station and ask for a mercenary mission. Dive away from the engines (do not pull up towards the topside) once they are dead, and your escape should be a clean one. Once you are familiar enough with the layout of the Corvette, you can ignore the fighters and easily dive straight at the ship and take out the necessary systems without taking too much damage. At some point in its destruction, do damage to a subsystem. In order to reach Ace status, a player pilot must undertake a mission to destroy one of these mighty beasts as it patrols the Kessel System. If you don't do any damage, move around until you find the right angle. The Bridge is an easy kill; just aim for the purple window in front. Fly near the belly of the 'vette and slowly creep to one side and very slightly over to the topside until you can see/shoot each gun. The Rebel Corvette spawns at /way 4800 -5000 -4800 WPs are 700 -3300 and -3762 -3467. Four additional Corellian Corvettes, two Rebel and two Imperial, spawn in Ord Mantell Space without escorts. Missiles DO NOT require a line of sight, apparently. But I think that this phase is over. The Trick to killing this beast is to be extremely fast and have a relatively small hitbox such as the A-wing. Each Corvette spawns on about a 2 hour timer. I really enjoyed reading it. The first involves killing 30 ships in the Kessel space zone, and the second involves killing a Corellian Corvette that will spawn in zone approximately every half hour, make a 45 minute trek across the system, and then hyper out. Repeat the process until the shields are gone. You can only destroy the Reactor from the top of the Corvette, which means the rest of the guns need to go. Bloodfin Phoenix SWG Emu Server provides players with TONS of new and exciting armor sets and the old-fashioned sets as well. (I don't know when this became effective, but on 5/22/11 the gunboats despawned shortly after the Corvette was destroyed. Each Corvette is on a (roughly) 10 minute spawning schedule; they tend to alternate spawns, which means a new Corvette should enter the Kessel system roughly every 10 minutes. How to shoot it without getting shot (for pilots hunting the Imperial Corvette), Suicide Running the Corvette (for when no one else is on). Just remember to make your vertical 180 as you get close to the shield generators so that the gunboats can't reach you and that the topside of the vette doesn't see you. RIP SWG NOV 2003 - APRIL 2006 SFR - Retired Guild Leader GoDfather of Sunfall. (5/22/11: No longer a need to destroy the gunboats for lag reasons, they depsawn shortly after the Corvette is destroyed.). To review, there are 8 fighters and two Gunboats guarding the Corvette. Destroy it and the vette will go with it. No more wandering around looking for random spawns. Ancient tombs and ruins, possibly of Sith origin, dotted the landscape, haunted by skeletal avians. https://swglegends.com/wiki/index.php?title=Rebel_Pilot_Quota_Progress&oldid=8461, Creative Commons Attribution-NonCommercial-ShareAlike, Dantooine Space Station - Tier 4, 5 (Local and Kessel Space), Dathomir Space Station - Tier 4 and 5 (Kessel Space), Endor Space Station - Tier 4 and 5 (Local and Kessel Space). Note: Certain pilot trainers will also offer duty missions, these missions will have A-wings replace the gunboats for the boss waves. If you have trouble destroying gunboats, see Imperial Gunboat for details. The Reactor is on top of the Corvette and can be somewhat tricky to hit. Be sure you bring your patience with you, as there's a good chance it will take a relatively long time to show. The biggest thing you need to know about doing this is to just keep at it. If you do take out the fighters, this will be the hardest part. No more wandering around looking for random spawns. Hopefully you leave time to kill the gunboats before they reach the Corvette exit waypoint; if you wait too long, they will reach the waypoint and become much harder to kill. Just go to a planetary space station and ask for a mercenary mission. This requires some creeping skills that you may also develop for killing Star Destroyer guns, but fear not, if you creep too much, only one gun will be able to see you, and you can easily fly away to try again. Now, this will be tricky. No dextrous maneuvering is required this time, since nothing can shoot you from this orientation. The escort consists of: • Two Imperial Gunboats Deep Space is a high-level area of space that also bears the risk of PvP combat - all pilots who enter Deep Space are automatically declared overt upon entry. Guild Leader of LORE (Legion of Rebel Exiles) / Mayor of Avalon Prime. The planet Kessel was located within the Akkadese Maelstrom in the Kessel sector of the Outer Rim Territories. Be in the Kessel System and within range of the Corvette when it is destroyed. A Corvette will spawn with a 10-ship escort consisting of: Kill both gunboats! Rebel's can purchase factional AT-XT from recruiters (AT-ST equivalent) New Faction Armors Buffed bonus 155 for factional HQ Hospital AT-XT spawns at Rebel HQs Different GCW turret damage types Remove food / drink filling on PvP death If you die Overt you have 1% decay on Insured Items, and only 2% on other Items. Now wait a minute or two. Then do the same for Gunship 2. You can find Elite Bosses on designated planets, on 5 to 8 hour respawn timer and varying numbers of spawns depending on the Boss. After you have killed both Gunships you then can resume tackling the Vette. If it does just dive straight down and away from it and the gunships. Once you are a member of the Rebel Faction, mission options include Imperial NPC's, from which you will gain Rebel Faction Points and GCW points for killing. We are proud not to have any Anti-Decay Kits for armor or weapons. Gunboats that reach this point will constantly circle around the exit point, making it much harder to stay in their blind spots. The atmosphere was very thin, with most of the air being provided by factories on the surface. Pull up and do a vertical 180, making absolutely sure that you are leaving the vette from its bottom side and away from the gunboats. Use the /tar command (ie, /tar Judicator) to locate the corvettes if you have difficulty spotting them. Top. I also think that nowadays, SWG has again become a great MMORPG. The Corellian Corvette, as any Star Wars fan will tell you, is a small capital space ship designed to be a speedy patrol craft and used heavily by smugglers and the Alliance to run past Imperial blockades. 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